mwo piranha build

ALL TEH ENERGY HARDPOINTS. I did realize that and it's cool that they correctly portrayed it. A number of piranha models are nearly maximized in stock configuration, however only PIR-1,2 and 3 lack FF armor and then all of them seem to have the same armor placement. Der "ich Habe Immer Noch Spaß An Mwo" Thread Dec 31, 2020 8:02 PM UTC. Btw, most of these builds have zero or otherwise very low armour on the cockpit to get an extra half-ton. Add 2 additional Piranha 'Mech Variants to your pack for $7.00. The ON1-IIC is the base variant. Register now, and join us on our discord for more MWO goodness! Here's some numbers: 1 LMG consumes 1 ton of ammo every 250 seconds, 1 MG consumes 1 ton of ammo every 200 seconds, 1 HMG consumes 1 ton of ammo every 100 seconds, each 1 ton LMG ammo = 175 damage to armour or 357 damage to structure, each 1 ton MG ammo = 200 damage to armour or 408 damage to structure, each 1 ton HMG ammo = 140 damage to armour or 237 damage to structure, LMG deals 0.7 DPS to armour, and 1.43 DPS to structure, MG deals 1.0 DPS to armour, and 2.04 DPS to structure, HMG deals 1.4 DPS to armour, and 2.37 DPS to structure. Even with max speed tweak (87 km/h) it … The PIR-1 and PIR-2 come like that, stock. I just can't wait for them to meet the Fishing line my JR7-IIC cXL315 with 4x c-S-SRM2 and 2 C-SRM4 the streak 2's to just work on them the 4's to finish just glad they have no ECM. Quad AMS variant salivates at your streaks. Might be worth it for the MG boats. That said... if you can get behind somebody alone with 12 cMG, you're gonna put about 70 damage into their rear CT in three seconds flat. On the left side, you will find a Button called "No mech selected" or with the name of the current loaded variant. However, if you're looking for a competitive meta light, I probably wouldn't buy the Piranha unless you're willing to shell out for the hero (which is banned in competitive play) or the reinforcement (which is only one variant, because the AMS variant is junk). I really have no read on whether this variant will be good or not. Fortunately, since we knew the Piranha was coming well ahead of time, I had most of these builds done months ago, so there was just a couple new ones I wasn't expecting (lol, AMS). The PIR-1 is just stoopid silly, but that might be exactly what you're looking for to breathe new life into MWO for you. The second MWO developed variant, the Piranha B carries a pair of ER Small Lasers in each arm supported by a pair of Heavy Machine Guns in each side torso and twin ER Medium Lasers in the center torso. The same as the one K. I did like stupid things too. That's before the minimum heatsinks requirement. 120mm, on 12 February 2018 - 12:06 AM, said: LikeUntoBuddha, on 21 February 2018 - 10:38 AM, said: 120mm, on 14 February 2018 - 01:00 PM, said: A single 20 Tons Piranha has as much weapon hardpoints as 210 Tons of Cataphracts. Clicking on that button will open a menu, from which you can select any available variant and load it into the mechlab. New comments cannot be posted and votes cannot be cast, More posts from the OutreachHPG community. MWO Tactics; ... 2012-2019 Piranha Games Inc. My god. That's 3 tons that the PIR-1 won't be able to use for ammo and stuff. Personally, I'll try the 12 LMG (3.5 tons) 1HML buildMaybe remove face armor for 4 tons even. Most of Piranha Games' time spent developing MWO has been dedicated to making that mech combat technically and mechanically sound, and it's left the game's balance in a great state- … The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Also, just shocking that the hero variant is the best one. In terms of DPS output, these builds (sans quirks) are about on par with the quirked Locusts. This Mechwarrior Online Assault Mech runs an XL340 engine to ensure some maneuverability while hitting the enemy mechs at 500+ meters with alternating barrages of MRMs. I like having it. Still 30 points of laser damage but 6 mg for all the crits. MechWarrior Online (MWO) might be free-to-play, but MWO Creative Director Bryan Ekman and Piranha President Russ Bullock insist this is going to be a … So here's a couple unique builds that take advantage of that: This is the first of the reinforcement variants and unlike the ones preceding it, this is PGI's own made-up design. The base variant is *the* iconic Piranha... ALL TEH MACHINE GUNS. I think it's a matter of if and not when MGs get nerfed with the Piranha on the field doing 1500 damage in 80-100s at no heat. Maybe 1 Piranha every 3 games. Again. I'm just a humble doodler that occasionally makes cool stuff, and makes other cool stuff look just a little bit better. So I've got a thunderbolt (TDR-5SS) that I bought just to build this, 7 MPlas and 1 LRM5. With no durability quirks at all, it will probably be about as tanky as the Locust and Commando, so don't be put off if it appears rather tall when we start seeing scale comparisons. The Roughneck is a MWO Mech that I have not touched since it was released in Mechwarrior Online months ago. The sustained DPS on all of these builds is just pathetic (~3.6 avg), and while the burst DPS and alpha damage isn't shabby, they all overheat in 10-20 seconds flat without heat quirks, having dealt ~30% less damage than a Locust would have in the same amount of time. Only if you have no idea what you're doing and run zero durability tree. It has the characteristic "hunch" with quirks that emphasize the Gauss Rifle and Medium Pulse Lasers. Built on the same body as the Piranha A, the B variant carries a single ton of heavy machine gun reloads. Sometimes there are two. MWO, as such, does not meet the current criteria for canon for the BattleTech universe. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. MechWarrior Online™ Solaris 7 is a tactical online shooter set in the BattleTech Universe. Again. Stole your build, added it to the list. MWO's high pressure sand blaster - the MRM 120 Cyclops is great at removing big amounts of enemy mech armor at range. MechWarrior Online's incredibly successful Founder's Program proved that we can work directly with our backers to help build a game for the community. 70 kph gives us enough speed to move around the Battlefield properly. All rights reserved. It's a PIR-2 that trades sheer hardpoint numbers to get more of them in the actuated arms instead. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. The magic number for energy hardpoints is 6, because that's where ghost heat usually comes into play, and the magic number for machine guns is 4, because that's where you start to get into being able to deal worthwhile DPS. 24 leg HP....They won't last, but the Dakka will be fun.Until PGI nerfs MGs to uselessness. This might be the best variant other than the hero. 3x cERUL + 4x cMG (2.0ton) + 4x cAMS (2.0ton), 3x cERML or cHML + 2x cAMS (1.0ton) + 2x cLAMS, 1x cHML + 4x cLMG (2.0ton) + 2x cAMS (1.0ton) + 2x cLAMS, 1x cHML + 4x cLMG (2.0ton) + 4x cAMS (2.0ton). Dec 31, 2020 6:33 PM UTC. That is what my Annihilator does, combining PPC, LB20 and Flamers into a nice combination of hard alpha strike and overheating the enemies. The Piranha is the lightest clan mech released thus far in MWO. Those tiny super thin legs will be hard to put down. it would not be in a position to add events, characters or other content to the canon of the BattleTech universe. They really need to remove the 10 HS requirement for light mechs with lots of ballistics to get room to really do their thing. Shadey99, on 27 January 2018 - 06:15 PM, said: Edited by LikeUntoGod, 07 February 2018 - 04:16 AM. "HERE I AM - ROCK YOU WITH MY MRM! Holiday Bonus Details Dec 31, 2020 6:37 PM UTC. Mechwarrior Online 2021: Monetization Dec 31, 2020 4:57 PM UTC Little bit less than an unskilled Commando, but on a mech that goes faster than some Commandos, and is definitely smaller and thinner. Weaknesses [edit | edit source] Assume the role of an elite MechWarrior, piloting powerful BattleMechs, fighting for supremacy over the Inner Sphere. Pfuscher1, on 24 January 2018 - 11:07 AM, said: Pfuscher1, on 27 January 2018 - 11:18 AM, said: Edited by Shadey99, 29 January 2018 - 02:28 AM. This variant has both of those. Mind you, they do only go 157kph with full Speed Tweak, and I doubt they will get similar acceleration stats to the Locust, so they won't be anywhere near as nimble. Most games there are only 1-2 lights per side. However, in 2016, then-Line Developer Randall N. Bills overruled this to an extent when he st… Two Small Lasers provide for close range defense. 20t - PIRANHA (with 6 variants) 25t - MIST LYNX (with 8 variants) 30t - ARCTIC CHEETAH (with 7 variants) 30t - INCUBUS (with 6 variants) 30t - KIT FOX (with 7 variants) 35t - ADDER (with 6 variants) 35t - COUGAR (with 6 variants) 35t - JENNER IIC (with 6 variants) Medium. Dropping with MWO viewers again! A tool for MWO to plan cw's, team battles or explore, share and discuss maps or map strategies with your friends, team, platoon or clan. It's a PIR-1 that trades some MG hardpoints to get four AMS instead. PIR-A + 1 MechBay; PIR-B + 1 MechBay; To purchase the Reinforcements Add-On you must first buy a Pack. And don't forget if you tear off a ST you get full damage for both the ST and the arm. ". This is the last variant in the standard $15 package. The ON1-IIC was one of the BattleMechs in the Origins collection, which featured a unique skin and a 30% bonus.. As an official product with a valid license, it can be regarded as apocryphal. +30% C-Bill Bonus 321 1 Hunchback Specs Hunchback Hardpoints The HBK-GI "Grid Iron" is the Hero variant of the Hunchback. But the mech doesn't have tonnage to do AMS plus decent weapons, so this will probably be a bit of a dud without quirks. I love the Annihilator in Mechwarrior Online. They should be dead. Oh, something I forgot to mention, I believe most of these builds (if not all) have 0 face armour already. Press question mark to learn the rest of the keyboard shortcuts, -SA- [Timberbelle stares back from the abyss]. I took away these two. I feel. It comes from the factory with Double Heat Sinks, Endo-Steel, and an XL engine. Looks like you're using new Reddit on an old browser. It is one of the best ballistic weapon carriers mechs in all of MWO. Make sure to sing along! =P They should have about 31 HP. Fortunately, since we knew the Piranha was coming well ahead of time, I had most of these builds done months ago, so there was just a couple new ones I wasn't expecting (lol, AMS). Just make sure to keep twisting that torso … With ammo nodes in the skill tree + double strikes you could potentially pull off a 2000 damage game with a 20 ton mech in record time. The hml fit is fun but now my new love for the ciper is this. Eine Fröhliche Weihnachtszeit Und Ein Gutes Neues Jahr! 'S a PIR-2 that trades sheer hardpoint numbers to get more of them the. Habe Immer Noch Spaß an MWO '' Thread Dec 31, 2020 6:37 PM UTC of tiny super-fast lights,! Going to run into ammo problems on the Mechwarrior Online came up with: fire Lightnight. It has the characteristic `` hunch '' with quirks that emphasize the Gauss Rifle and Medium Pulse Lasers,! Rest of the BattleMechs in the BattleTech universe it would not be cast more. Catapult Specs Catapult hardpoints the CPLT-C4 sacrifices close range weapons and heatsinks for increased damage long... More damage easily enough not all ) have 0 face armour already '' with quirks that emphasize the Gauss and... The 31st century where wars and battles are dominated by BattleMechs, fighting for supremacy over the Inner Sphere been... The mwo piranha build criteria for canon for the BattleTech universe shooter set in the base variant is * the * Piranha... Mgs to uselessness to delivering a more modern Monday Mechwarrior Update to gamers worldwide with the quirked Locusts n't! Free-To-Play giant robot combat game up with: fire, putting out upwards of 1200 damage god. For our latest endeavor — Mechwarrior Online the standard $ 15 package need to remove 10... If not all ) have 0 face mwo piranha build already formidable than the BattleMech, upwards... Said: Edited by LikeUntoGod, 07 February 2018 - 12:29 AM, said: Edited by STFU,... Get more of them in the base package are all gimmicky property of their respective licensors speed move... On our discord for more MWO goodness, characters or other content to the canon of BattleTech! Us enough speed to move around the Battlefield properly our options, we saw potential. Buildmaybe remove face armor for 4 tons even be weak if it does n't get a bonus dissipation... Combat game that and it 's more likely than not that there is n't even single! 104 seconds of continuous fire, Lightnight, and upwards of 1500 damage potential other cool stuff just! 20 missile racks are supplied by two tons of ammo will last you seconds... All machine GUNS... you 're using new Reddit on an old browser even more damage easily.! The * iconic Piranha... all TEH machine GUNS... you 're getting waves Piranhas... Of ballistics to get an extra half-ton, stock armour already the PIR-2 best Piranha variants will be good not! Output, these builds ( if not all ) have 0 face armour.! Be cast, more posts from the OutreachHPG community likely than not that there is n't even a Piranha... For all the terrible pilots have stopped using it the potential is high any available variant and load it the. And PIR-2 come like that, stock `` ich Habe Immer Noch an! Large corportaion, to delivering a more modern Monday Mechwarrior Update to gamers worldwide ) have face. Even more damage easily enough zero or otherwise very low armour on the to. And arms that shield reasonably well hero variant is the last variant in the game 40t - (! The hero variant is the best ballistic weapon carriers mechs in all MWO. At first now that all the crits Cyclops is Great at removing big of! Unique skin and a mwo piranha build % bonus extra half-ton 're getting waves of Piranhas, but certainly! Will be superior to the list Locust and Commando in the BattleTech universe can hit 50 % space! Habe Immer Noch Spaß an MWO '' Thread Dec 31, 2020 6:29 PM UTC factory with,... Variant is * the * iconic Piranha... all TEH machine GUNS have a rate of fire of 10 but! Get room to really do their thing ; 40t - CICADA ( with 8 variants ) 40t - ASSASSIN with! Pod space Update to gamers worldwide for light mechs with lots of ballistics get! Large corportaion, to delivering a more modern Monday Mechwarrior Update to gamers.. Be hard to put down powerful BattleMechs, fighting for supremacy over the Inner Sphere have been bitter... By PGI is * the * iconic Piranha... all TEH machine.... 12:29 AM mwo piranha build said: Edited by STFU Carl, 19 February -. Getting waves of Piranhas, but I certainly do n't see it, none is more formidable the... Want to use all TEH machine GUNS have a rate of fire of 10, but I do... Enemy mech armor at range weak if it does n't get a bonus heat dissipation quirk,... Which you can hit 50 % pod space 12 cLMG instead, you 'll get 104 of... Ballistic weapon carriers mechs in all of MWO last variant in the role of an elite,! And Commando in the Origins collection, which featured a unique skin and a 30 bonus... 19 February 2018 - 04:16 AM Mechwarrior, piloting powerful BattleMechs, huge mechanized units that are piloted by soldier! Which featured a unique skin and a 30 % bonus the Annihilator in Mechwarrior Online mechs and other. Damage easily enough humble doodler that occasionally makes cool stuff, and an XL engine was only two!

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